

The proper textures took like five seconds to load and this really killed the immersion factor. For me, said goat was loaded as a blurry mess of textures that looked like it belonged in an N64 game. At the very start of one level, you are prone and staring up at a goat. There can be a few really ugly technical glitches here and there. They really nailed the sparkling snow patches in this game haha.

I really like the night vision mode as it looks authentic, actually better than MW's version.

SINGLE PLAYER: The graphics are very good, if you care about that. Which, by the way, might not have been the best route for this game. I'll break this review down into single and multi-player since they are really two distinct parts of this game coming from two different developers. That being said, the MOH reboot is (from the 5 or so hours I've put into it so far) a solid, above average FPS. This isn't necessarily bad, but change can be hard and especially hard if what you're changing to isn't as good or polished at what you're used to. If so, MOH can be a little jarring to play. I'm going to assume that most of you who play military FPS shooters play COD:MW. This review contains spoilers, click expand to view. one which I think deserves more credit than its been getting. Although not perfect, I honeslty hope EA continues to support this game (some story driven DLC instead of the dreaded map packs.?) and gets another crack at it in Medal of Honor 2. Perhaps the coolest additions to the game was the "Tier 1 Mode." Very fun and addictive. I thought the progression system was relatively simple (perhaps thats the problem?), and I have yet to encounter any lag and/or campers (but again, I have not played multiplayer to great extents). But in all honesty, I found myself clocking in a few hours. On the multiplayer side, I have never been much of a fan of any multiplayer to begin with. I have never been to war or joined the armed forces, but I am sure the sacrafices these men and women make for our freedoms is far more relative than just going from point A to point B for no apparent reason. I think Danger Close missed a great opportunity to make a game based on an ongoing war, and give it some perspective. The biggest problem I had with the game was the story. The graphics, while not perfect, are still better than anything I've been on Fallout or dare I say the "no-no word" Modern Warfare. The sounds and music is the best I've heard on any game (and yes. Medal of Honor is by no means perfect, but it did alot of things right.
